Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reality Anchor

1G · Instant

Target creature loses shadow until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Mutilate 2BBSorcery All creatures get -1/-1 until end of turn for each Swamp you control.
Prickly Marmoset 2RCreature — Monkey First strike Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. 2/3
Roiling Waters 5UUSorcery Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
Final Revels 4BSorcery Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn.
Genasi Enforcers 1RCreature — Elemental Shaman Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn. 1/3
Nomad Decoy 2WCreature — Human Nomad {W}, {T}: Tap target creature. Threshold — {W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard. 1/2
Barbed-Back Wurm 4BCreature — Wurm {B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. 4/3
Frenzied Gorespawn 3BRCreature — Horror When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn. 4/4
Buccaneer's Bravado 1RInstant Choose one — • Target creature gets +1/+1 and gains first strike until end of turn. • Target Pirate gets +1/+1 and gains double strike until end of turn.
Frenzied Arynx 2RGCreature — Cat Beast Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. 3/3
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