M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Snarling Wolf | G | Creature — Wolf | {1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. 1/1 |
| Simic Charm | GU | Instant | Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand. |
| Infernal Scarring | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." |
| Tribute to Urborg | 1B | Instant | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard. |
| Demonic Ruckus | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Omen | 1U | Sorcery | Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
| Ponder | U | Sorcery | Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
| Teachings of the Archaics | 2U | Sorcery — Lesson | If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. |
| Keening Banshee | 2BB | Creature — Spirit | Flying When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. 2/2 |
| Glass Asp | 1GG | Creature — Snake | Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. 2/1 |