M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Deathcurse Ogre | 5B | Creature — Ogre Warrior | When Deathcurse Ogre dies, each player loses 3 life. 3/3 |
| Wound Reflection | 5B | Enchantment | At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) |
| Acornelia, Fashionable Filcher | 3B | Legendary Creature — Squirrel | Whenever you cast a spell with a squirrel in its art, you get {A} (an acorn counter). Whenever a Squirrel you control enters the battlefield or dies, you get {A}. {2}{B}, Pay X {A}: Target creature gets -X/-X until end of turn. {G}, Pay X {A}: Target creature gets +X/+X until end of turn. 3/3 |
| Gilt-Leaf Archdruid | 3GG | Creature — Elf Druid | Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3 |
| Development | 3UR | Instant | Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times. |
| Sanguimancy | 4B | Sorcery | You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) |
| Barrow-Blade | 1 | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Organ Grinder | 2B | Creature — Zombie | {T}, Exile three cards from your graveyard: Target player loses 3 life. 3/1 |
| Gregor, Shrewd Magistrate | 1WU | Legendary Creature — Human Advisor | Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. 1/3 |
| Didact Echo | 4U | Creature — Spirit Cleric | When Didact Echo enters the battlefield, draw a card. Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard. 3/2 |