M:tG card similarity search
2U · Creature — Merfolk Wizard
{1}{U}, {T}: Return target creature with a counter on it to its owner's hand. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Living Lightning | 3R | Creature — Elemental Shaman | When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. 3/2 |
| Semester's End | 3W | Instant | Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. |
| Incremental Blight | 3BB | Sorcery | Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. |
| Infuse with Vitality | BG | Instant | Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." You gain 2 life. |
| Kill! Destroy! | 1BB | Instant | Destroy target nonblack creature. Gotcha — If an opponent says "kill" or "destroy," you may say "Gotcha!" When you do, return Kill! Destroy! from your graveyard to your hand. |
| Rootha, Mercurial Artist | 1UR | Legendary Creature — Orc Shaman | {2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. 1/4 |
| Auriok Windwalker | 3W | Creature — Human Wizard | Flying {T}: Attach target Equipment you control to target creature you control. 2/3 |
| Mesmeric Fiend | 1B | Creature — Nightmare Horror | When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. 1/1 |
| Pull from Eternity | W | Instant | Put target face-up exiled card into its owner's graveyard. |
| Recross the Paths | 2G | Sorcery | Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |