M:tG card similarity search
2U · Legendary Creature — Human Wizard
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Chancellor of the Annex | 4WWW | Creature — Phyrexian Angel | You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}. 5/6 |
The Maelstrom | Plane — Alara | When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library. Whenever chaos ensues, return target permanent card from your graveyard to the battlefield. | |
Three Steps Ahead | U | Instant | Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card. |
Eureka Moment | 2GU | Instant | Draw two cards. You may put a land card from your hand onto the battlefield. |
Didgeridoo | 1 | Artifact | {3}: You may put a Minotaur permanent card from your hand onto the battlefield. |
Clockspinning | U | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. |
Tundra Kavu | 2R | Creature — Kavu | {T}: Target land becomes a Plains or an Island until end of turn. 2/2 |
Spellweaver Duo | 6U | Creature — Human Wizard | Assist (Another player can pay up to {6} of this spell's cost.) When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. 4/4 |
Fealty to the Realm | 4U | Enchantment — Aura | Enchant creature When Fealty to the Realm enters the battlefield, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you. |
Dispersal | 3UB | Instant | Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card. |