M:tG card similarity search
2WB · Legendary Creature — Zombie Wizard
Vigilance, ward {2} Other Zombies you control have vigilance. Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Shanid, Sleepers' Scourge | 1RWB | Legendary Creature — Human Knight | Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4 |
| Kalain, Reclusive Painter | BR | Legendary Creature — Human Elf Bard | When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. 1/2 |
| Menagerie Curator | 1G | Creature — Human Citizen | {T}: Add one mana of any color. Spend this mana only to cast a creature spell. Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card. 1/3 |
| Barishi | 2GG | Creature — Elemental | When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3 |
| Najal, the Storm Runner | 2UUR | Legendary Creature — Efreet Wizard | You may cast sorcery spells as though they had flash. Whenever Najal, the Storm Runner attacks, you may pay {2}. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. 5/4 |
| Hammer of Purphoros | 1RR | Legendary Enchantment Artifact | Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token. |
| Bloodhill Bastion | Plane — Equilor | Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control. | |
| Shimmer | 2UU | Enchantment | As Shimmer enters the battlefield, choose a land type. Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) |
| Very Cryptic Command | 1UUU | Instant | Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target player controls to their owner's hand. |
| Spirit Mirror | 2WW | Enchantment | At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection. |