Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rat Colony

1B · Creature — Rat

Rat Colony gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony. 2/1

Similar cards

Color identity:
NameManaTypeText
Gempalm Strider 1GCreature — Elf Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. 2/2
Siege Striker 2WCreature — Human Soldier Double strike (This creature deals both first-strike and regular combat damage.) Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. 1/1
Boreal Centaur 1GSnow Creature — Centaur Warrior {S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2
Hedron Rover 4Artifact Creature — Construct Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. 2/2
Hedron Scrabbler 2Artifact Creature — Construct Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. 1/1
Take to the Streets 4GSorcery Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
Leyline of the Meek 2WWEnchantment If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1.
Minthara, Merciless Soul 2WBLegendary Creature — Elf Cleric Ward {X}, where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. Creatures you control get +1/+0 for each experience counter you have. 2/2
Childhood Horror 3BCreature — Horror Flying Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. 2/2
Day 2WInstant Creatures target player controls get +1/+1 until end of turn.
Page 111