Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rankle's Prank

2BB · Sorcery

Choose one or more — • Each player discards two cards. • Each player loses 4 life. • Each player sacrifices two creatures.

Similar cards

Color identity:
NameManaTypeText
Fruition GSorcery You gain 1 life for each Forest on the battlefield.
Nerf War 3URSorcery Fire a Nerf® blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner's graveyard and Nerf War deals ½ damage to that player. (Foam darts only.)
Prince of Thralls 4UBBRCreature — Demon Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. 7/7
Flux 2USorcery Each player discards any number of cards, then draws that many cards. Draw a card.
Dire Undercurrents 3U/BU/BEnchantment Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card.
Flummoxed Cyclops 3RCreature — Cyclops Reach Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat. 4/4
Urza, Powerstone Prodigy 2ULegendary Creature — Human Artificer Vigilance {1}, {T}: Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 1/3
Spectral Reserves 3WSorcery Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
Shadow Prophecy 2BInstant Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
Sphinx of Uthuun 5UUCreature — Sphinx Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6
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