M:tG card similarity search
1GW · Creature — Human Soldier Archer Ranger
First strike {G}: Regenerate Ranger en-Vec. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Cave People | 1RR | Creature — Human | Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 1/4 |
| Terror | 1B | Instant | Destroy target nonartifact, nonblack creature. It can't be regenerated. |
| Ardent Elementalist | 3R | Creature — Human Shaman | When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 2/1 |
| Cartographer | 2G | Creature — Human | When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. 2/2 |
| Stoic Builder | 2G | Creature — Human | When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. 2/3 |
| Death Rattle | 5B | Instant | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target nongreen creature. It can't be regenerated. |
| Militia Bugler | 2W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/3 |
| Mystic Archaeologist | 1U | Creature — Human Wizard | {3}{U}{U}: Draw two cards. 2/1 |
| Third Path Savant | 2U | Creature — Human Wizard | {7}: Draw two cards. 2/3 |
| Thrun, the Last Troll | 2GG | Legendary Creature — Troll Shaman | This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun, the Last Troll. 4/4 |