M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Screeching Phoenix | 4RR | Creature — Phoenix | Flying {2}{R}: Creatures you control get +1/+0 until end of turn. 4/4 |
| Impetuous Sunchaser | 1R | Creature — Human Soldier | Flying, haste Impetuous Sunchaser attacks each combat if able. 1/1 |
| Zoanthrope | XUR | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Flying, ward {2} Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target. 0/0 |
| Ancient Spider | 2GW | Creature — Spider | First strike; reach (This creature can block creatures with flying.) 2/5 |
| Hollowhenge Spirit | 3W | Creature — Spirit | Flash (You may cast this spell any time you could cast an instant.) Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. 2/2 |
| Snapsail Glider | 3 | Artifact Creature — Construct | Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts. 2/2 |
| Anaba Bodyguard | 3R | Creature — Minotaur | First strike (This creature deals combat damage before creatures without first strike.) 2/3 |
| Stromkirk Captain | 1BR | Creature — Vampire Soldier | First strike Other Vampire creatures you control get +1/+1 and have first strike. 2/2 |
| Serra Redeemer | 3WW | Creature — Angel Soldier | Flying Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. 2/4 |
| Bull-Rush Bruiser | 3R | Creature — Minotaur Warrior | Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. 4/3 |