Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ramunap Excavator

2G · Creature — Naga Cleric

You may play lands from your graveyard. 2/3

Similar cards

Color identity:
NameManaTypeText
Frost Augur USnow Creature — Human Wizard {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) 1/2
Satyr Wayfinder 1GCreature — Satyr When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. 1/1
Auramancer 2WCreature — Human Wizard When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. 2/2
Gerrard's Hourglass Pendant 1Legendary Artifact Flash If a player would begin an extra turn, that player skips that turn instead. {4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
Scrivener 4UCreature — Human Wizard When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. 2/2
Wizened Snitches 3UCreature — Faerie Rogue Flying Players play with the top card of their libraries revealed. 1/3
Contaminated Ground 1BEnchantment — Aura Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.
Pangosaur 2GGCreature — Dinosaur Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6
Aquitect's Will UTribal Sorcery — Merfolk Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Magus of the Mind 4UUCreature — Human Wizard {U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs. 4/5
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