M:tG card similarity search
2RG · Creature — Dinosaur Beast
Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Ghost Lantern | B | Artifact — Equipment | Whenever a creature you control dies, put a +1/+1 counter on equipped creature. Equip {1} |
| Civic Saber | 1 | Artifact — Equipment | Equipped creature gets +1/+0 for each of its colors. Equip {1} |
| Angler Turtle | 5UU | Creature — Turtle | Hexproof Creatures your opponents control attack each combat if able. 5/7 |
| Ballista Charger | 5 | Artifact — Vehicle | Whenever Ballista Charger attacks, it deals 1 damage to any target. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
| Horn of Valhalla | 1W | Artifact — Equipment | Equipped creature gets +1/+1 for each creature you control. Equip {3} |
| Pennon Blade | 3 | Artifact — Equipment | Equipped creature gets +1/+1 for each creature you control. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |
| Inferno of the Star Mounts | 4RR | Legendary Creature — Dragon | This spell can't be countered. Flying, haste {R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. 6/6 |
| A-Harald Unites the Elves | 2BG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn. |
| Ambergris, Citadel Agent | 2R | Legendary Creature — Dwarf Cleric | Haste Specialize {3} Whenever Ambergris, Citadel Agent attacks, you may discard your hand and draw two cards. 3/2 |
| Sidar Jabari | 3W | Legendary Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Sidar Jabari attacks, tap target creature defending player controls. 2/2 |