M:tG card similarity search
3R · Creature — Cyclops
Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. 4/4
| Name | Mana | Type | Text | 
|---|---|---|---|
| Greater Werewolf | 4B | Creature — Werewolf | At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf. 2/4 | 
| Baneblade Scoundrel | 3B | Creature — Human Rogue Werewolf | Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3 | 
| Sick and Tired | 2B | Instant | Two target creatures each get -1/-1 until end of turn. | 
| Johtull Wurm | 5G | Creature — Wurm | Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. 6/6 | 
| Jungle Wurm | 3GG | Creature — Wurm | Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. 5/5 | 
| Hazardous Conditions | 2BG | Sorcery | Creatures with no counters on them get -2/-2 until end of turn. | 
| Viscid Lemures | 4B | Creature — Spirit | {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3 | 
| Sulam Djinn | 5G | Creature — Djinn | Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. 6/6 | 
| Hezrou | 5BB | Creature — Frog Demon | Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn. 6/6 | 
| Goblin Elite Infantry | 1R | Creature — Goblin Warrior | Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. 2/2 |