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17 May 2024: Card library updated.

Rampaging Brontodon

5GG · Creature — Dinosaur

Trample Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control. 7/7

Similar cards

Color identity:
NameManaTypeText
Spidersilk Armor 2GEnchantment Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Thrash of Raptors 3RCreature — Dinosaur As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. 3/3
Armor of Faith WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn.
Holy Armor WEnchantment — Aura Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn.
Stonehands 2REnchantment — Aura Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn.
Klauth, Unrivaled Ancient 5RGLegendary Creature — Dragon Flying, haste Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. 4/4
Meglonoth 3RGWCreature — Beast Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. 6/6
Silent Sentinel 5WWCreature — Archon Flying Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield. 4/6
Primal Rage 1GEnchantment Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Markov Waltzer 2RWCreature — Vampire Flying, haste At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. 1/3
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