Card Codex

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17 May 2024: Card library updated.

Ramosian Sky Marshal

3WW · Creature — Human Rebel

Flying {7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle. 3/3

Similar cards

Color identity:
NameManaTypeText
Thran Lens 2Artifact All permanents are colorless.
Ripples of Potential 1UInstant Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Knight of the Pilgrim's Road 2WCreature — Human Knight Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
Splendid Genesis GGGGSorcery Shuffle all cards in the game together and deal them into three decks. The game continues with a new player.
Slaughter the Strong 1WWSorcery Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Snowborn Simulacra XUUSorcery Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield.
Flying Men UCreature — Human Flying 1/1
Last Breath 1WInstant Exile target creature with power 2 or less. Its controller gains 4 life.
Bird Maiden 2RCreature — Human Bird Flying 1/2
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