M:tG card similarity search
4B · Creature — Demon
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens. 3/6
Name | Mana | Type | Text |
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Scuttletide | 1U | Enchantment | {1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard. |
Charge of the Mites | 2W | Instant | Choose one — • Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker. • Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.) |
Haazda Marshal | W | Creature — Human Soldier | Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink. 1/1 |
Weirded Vampire | 3B | Creature — Vampire Horror | Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3 |
Court of Embereth | 2RR | Enchantment | When Court of Embereth enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. |
Recruitment Drive | 2W | Sorcery | Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens. |
Rite of the Serpent | 4BB | Sorcery | Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token. |
Urtet, Remnant of Memnarch | 3 | Legendary Artifact Creature — Myr | Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn. 2/2 |
Sunhome Guildmage | RW | Creature — Human Wizard | {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. 2/2 |
Mishra's Onslaught | 3R | Instant | Choose one — • Create two 1/1 colorless Soldier artifact creature tokens. • Creatures you control get +2/+0 until end of turn. |