M:tG card similarity search
2R · Creature — Vampire
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Setessan Champion | 2G | Creature — Human Warrior | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. 1/3 |
Dawnbringer Charioteers | 2WW | Creature — Human Soldier | Flying, lifelink Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers. 2/4 |
Basri, Devoted Paladin | 4WW | Legendary Planeswalker — Basri | [+1]: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. [−1]: Whenever a creature attacks this turn, put a +1/+1 counter on it. [−6]: Creatures you control get +2/+2 and gain flying until end of turn. Loyalty 4 |
Haazda Vigilante | 4W | Creature — Giant Soldier | Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less. 4/4 |
Emiel the Blessed | 2WW | Legendary Creature — Unicorn | {3}: Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature enters the battlefield under your control, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.) 4/4 |
Gnoll Hunter | 1G | Creature — Gnoll | Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. 2/2 |
Bartolomé del Presidio | WB | Legendary Creature — Vampire Knight | Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio. 2/1 |
Celebrity Fencer | 3W | Creature — Elf Druid | Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/2 |
Panicked Altisaur | 4R | Creature — Dinosaur | Reach {T}: Panicked Altisaur deals 2 damage to each opponent. 4/5 |
Treefolk Umbra | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |