M:tG card similarity search
2RR · Creature — Dragon
{R}{R}: Rakdos Pit Dragon gains flying until end of turn. {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Skophos Warleader | 4R | Creature — Minotaur Warrior | {R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/5 |
| Syr Alin, the Lion's Claw | 3WW | Legendary Creature — Human Knight | First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. 4/4 |
| Drill-Skimmer | 4 | Artifact Creature — Thopter | Flying Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.) 2/1 |
| Bitterblade Warrior | 1G | Creature — Jackal Warrior | You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |
| Oblivion Crown | 1B | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." |
| Viscid Lemures | 4B | Creature — Spirit | {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3 |
| Crimson Acolyte | 1W | Creature — Human Cleric | Protection from red {W}: Target creature gains protection from red until end of turn. 1/1 |
| Charismatic Vanguard | 2W | Creature — Dwarf Soldier | {4}{W}: Creatures you control get +1/+1 until end of turn. 3/2 |
| Krovikan Elementalist | BB | Creature — Human Wizard | {2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step. 1/1 |
| Favor of the Overbeing | 1G/U | Enchantment — Aura | Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying. |