M:tG card similarity search
3RR · Instant
Choose one — • Destroy target artifact. • Destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Ashnod's Transmogrant | 1 | Artifact | {T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. |
| Cave of the Frost Dragon | Land | If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. {T}: Add {W}. {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land. | |
| Alpha Guard | 1G | Creature — Elf Employee | When Alpha Guard enters the battlefield, choose a letter. {T}: Untap another target permanent whose name starts with the chosen letter. 1/2 |
| Wilderness Reclamation | 3G | Enchantment | At the beginning of your end step, untap all lands you control. |
| Inventors' Fair | Legendary Land | At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts. | |
| Stamp of Approval | 3 | Artifact | As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1. |
| Magmatic Sprinter | 2R | Creature — Phyrexian Warrior | Haste When Magmatic Sprinter enters the battlefield, put two oil counters on target artifact or creature you control. At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it. 3/2 |
| Jodah's Codex | 5 | Artifact | Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control. |
| A-Phylath, World Sculptor | 4RG | Legendary Creature — Elemental | Trample When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn. 5/5 |
| Gold Mine | Land | {T}: Add {C}. Legacy — {T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color. ☐, ☐, ☐, ☐, ☐ |