M:tG card similarity search
4RR · Creature — Dragon
Flying Whenever Ragefire Hellkite attacks, you may sacrifice another creature. If you do, Ragefire Hellkite gains double strike until end of turn. 5/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Poison the Blade | 1G | Instant | Target creature gains deathtouch until end of turn. Draw a card. |
| Surrak and Goreclaw | 4GG | Legendary Creature — Human Bear | Trample Other creatures you control have trample. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. 6/5 |
| Imperial Moth | Enchantment Creature — Insect | Flying 2/4 | |
| Jagwasp Swarm | 3B | Creature — Insect | Flying 3/2 |
| Angelic Enforcer | Creature — Angel | Flying You have hexproof. Angelic Enforcer's power and toughness are each equal to your life total. Whenever Angelic Enforcer attacks, double your life total. */* | |
| Three-Headed Goblin | 3RR | Creature — Goblin Mutant | Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) 3/3 |
| Kytheon, Hero of Akros | W | Legendary Creature — Human Soldier | At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. {2}{W}: Kytheon gains indestructible until end of turn. 2/1 |
| Rakshasa Debaser | 4BB | Creature — Demon | Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 6/6 |
| Mentor of the Meek | 2W | Creature — Human Soldier | Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. 2/2 |
| Vela the Night-Clad | 4UB | Legendary Creature — Human Wizard | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. 4/4 |