Card Codex

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17 May 2024: Card library updated.

Raff Capashen, Ship's Mage

2WU · Legendary Creature — Human Wizard

Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) 3/3

Similar cards

Color identity:
NameManaTypeText
Stormcaller of Keranos 2RCreature — Human Shaman Haste {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2
Sharae of Numbing Depths 2WULegendary Creature — Merfolk Wizard When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. 2/3
Veteran Dungeoneer 3WCreature — Human Warrior When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) 3/4
Wandering Champion 1WCreature — Human Monk Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. 3/1
Bolt Bend 3RInstant This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.
Mirror Match 4UUInstant Cast this spell only during the declare blockers step. For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.
Vizier of Deferment 2WCreature — Human Cleric Flash When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step. 2/2
Peregrine Drake 4UCreature — Drake Flying When Peregrine Drake enters the battlefield, untap up to five lands. 2/3
Petalmane Baku 1GCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color. 1/2
Cold-Water Snapper 5UCreature — Turtle Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/5
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