M:tG card similarity search
2WU · Legendary Creature — Human Wizard
Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Zaxara, the Exemplary | 1BGU | Legendary Creature — Nightmare Hydra | Deathtouch {T}: Add two mana of any one color. Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it. 2/3 |
| Skylasher | 1G | Creature — Insect | Flash This spell can't be countered. Reach, protection from blue 2/2 |
| Wandering Eye | 2U | Creature — Illusion | Flying Players play with their hands revealed. 1/3 |
| Favored Hoplite | W | Creature — Human Soldier | Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn. 1/2 |
| Nantuko Shrine | 1GG | Enchantment | Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell. |
| Benthic Biomancer | U | Creature — Merfolk Wizard Mutant | {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. 1/1 |
| Crown of Ascension | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. |
| Frontier Explorer | W | Creature — Cat Scout | {3}, {T}: Until end of turn, you may play one basic Plains card from outside the game. 2/1 |
| Deadly Insect | 4G | Creature — Insect | Shroud (This creature can't be the target of spells or abilities.) 6/1 |
| Pincher Beetles | 2G | Creature — Insect | Shroud (This creature can't be the target of spells or abilities.) 3/1 |