M:tG card similarity search
· Land
When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Viridian Harvest | G | Enchantment — Aura | Enchant artifact When enchanted artifact is put into a graveyard, you gain 6 life. |
| Contemplation | 1WW | Enchantment | Whenever you cast a spell, you gain 1 life. |
| Gibbering Barricade | 2B | Creature — Nightmare Wall | Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. 2/4 |
| Bargain | 2W | Sorcery | Target opponent draws a card. You gain 7 life. |
| Nyx-Fleece Ram | 1W | Enchantment Creature — Sheep | At the beginning of your upkeep, you gain 1 life. 0/5 |
| Punish Ignorance | WUUB | Instant | Counter target spell. Its controller loses 3 life and you gain 3 life. |
| Celestial Force | 5WWW | Creature — Elemental | At the beginning of each upkeep, you gain 3 life. 7/7 |
| Restless Fortress | Land | Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. | |
| Sanctum Seeker | 2BB | Creature — Vampire Knight | Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4 |
| Cabal Archon | 2B | Creature — Human Cleric | {B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. 2/2 |