M:tG card similarity search
4G · Creature — Elephant
Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Bessie, the Doctor's Roadster | 2 | Legendary Artifact — Vehicle | Haste Whenever Bessie attacks, another target legendary creature can't be blocked this turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Enthusiastic Study | 2R | Instant | Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Vedalken Infiltrator | 1U | Creature — Vedalken Rogue | Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. 1/3 |
Wicked Reward | 1B | Instant | As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn. |
Flamespeaker Adept | 2R | Creature — Human Shaman | Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. 2/3 |
Upriser Renegade | 1R | Creature — Human Samurai | Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.) 1/3 |
Baeloth Barrityl, Entertainer | 4R | Legendary Creature — Elf Shaman | Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) Whenever a goaded attacking or blocking creature dies, you create a Treasure token. Choose a Background (You can have a Background as a second commander.) 2/5 |
Gravecrawler | B | Creature — Zombie | Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie. 2/1 |
Spring Splasher | 1U | Creature — Frog Beast | Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn. 2/1 |
Windborne Charge | 2WW | Sorcery | Two target creatures you control each get +2/+2 and gain flying until end of turn. |