Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Quill-Slinger Boggart

3B · Creature — Goblin Warrior

Whenever a player casts a Kithkin spell, you may have target player lose 1 life. 3/2

Similar cards

Color identity:
NameManaTypeText
Chandra, the Firebrand 3RLegendary Planeswalker — Chandra [+1]: Chandra, the Firebrand deals 1 damage to any target. [−2]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. [−6]: Chandra, the Firebrand deals 6 damage to each of up to six targets. Loyalty 3
Coveted Prize 4BSorcery This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Mindstab Thrull 1BBCreature — Thrull Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. 2/2
Neutralize the Guards 2BInstant Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Tourach's Canticle 3BSorcery Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
Hurloon Shaman 1RRCreature — Minotaur Shaman When Hurloon Shaman dies, each player sacrifices a land. 2/3
Chain Devil 3BCreature — Devil Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature. 4/2
Nikya of the Old Ways 3RGLegendary Creature — Centaur Druid You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced. 5/5
Mogg Jailer 1RCreature — Goblin Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. 2/2
Do or Die 1BSorcery Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
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