M:tG card similarity search
1G · Enchantment — Aura
Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Ivory Tower | 1 | Artifact | At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. |
Confiscate | 4UU | Enchantment — Aura | Enchant permanent You control enchanted permanent. |
Moonscarred Werewolf | Creature — Werewolf | Vigilance {T}: Add {G}{G}. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. 2/2 | |
Ring of Evos Isle | 2 | Artifact — Equipment | {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Spectrum Sentinel | 1 | Artifact Creature — Soldier | Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. 1/2 |
Lifetap | UU | Enchantment | Whenever a Forest an opponent controls becomes tapped, you gain 1 life. |
Anointer Priest | 1W | Creature — Human Cleric | Whenever a creature token enters the battlefield under your control, you gain 1 life. Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 1/3 |
Curse of Vitality | 2W | Enchantment — Aura Curse | Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. |
Sip of Hemlock | 4BB | Sorcery | Destroy target creature. Its controller loses 2 life. |
Blighted Steppe | Land | {T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. |