Card Codex

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17 May 2024: Card library updated.

Quicksilver Fountain

3 · Artifact

At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

Similar cards

Color identity:
NameManaTypeText
Grasping Dunes Land — Desert {T}: Add {C}. {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate only as a sorcery.
Strong, the Brutish Thespian 4GGLegendary Creature — Mutant Berserker Ward {2} Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong. You gain life rather than lose life from radiation. 7/7
Forbidden Lore 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."
Verdant Field 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
Aether Rift 1RGEnchantment At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
Cloister Gargoyle 2WArtifact Creature — Gargoyle When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/4
Planeswalker's Mischief 2UEnchantment {3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Flensermite 1BCreature — Phyrexian Gremlin Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Balduvian Hydra XRRCreature — Hydra Balduvian Hydra enters the battlefield with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep. 0/1
Hunt the Weak 3GSorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
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