Card Codex

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17 May 2024: Card library updated.

Quicksilver Fountain

3 · Artifact

At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

Similar cards

Color identity:
NameManaTypeText
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Curse Artifact 2BBEnchantment — Aura Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.
Sakashima the Impostor 2UULegendary Creature — Human Rogue You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step." 3/1
Keeper of Progenitus 3GCreature — Elf Druid Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced. 1/3
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Skyclave Squid 1UCreature — Squid Defender Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender. 3/2
Streambed Aquitects 1UUCreature — Merfolk Scout {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3
Vish Kal, Blood Arbiter 4WBBLegendary Creature — Vampire Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. 5/5
Cataclysm 2WWSorcery Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Dwarven Armorer RCreature — Dwarf {R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. 0/2
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