Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Quandrix Command

1GU · Instant

Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.

Similar cards

Color identity:
NameManaTypeText
Naturalize 1GInstant Destroy target artifact or enchantment.
Nature's Chant 1G/WInstant Destroy target artifact or enchantment.
Bear Down 1GSorcery — Adventure Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
Fated Return 4BBBInstant Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Moriok Rigger 2BCreature — Human Rogue Rigger Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. 2/2
First Pick 3GInstant Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Veil of Secrecy 1UInstant — Arcane Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Hunter's Insight 2GInstant Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Saprazzan Raider 2UCreature — Merfolk When Saprazzan Raider becomes blocked, return it to its owner's hand. 1/2
Grixis Plane — Alara Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
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