M:tG card similarity search
2B · Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ward of Piety | 1W | Enchantment — Aura | Enchant creature {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead. |
| Savage Surge | 1G | Instant | Target creature gets +2/+2 until end of turn. Untap that creature. |
| Veteran's Reflexes | W | Instant | Target creature gets +1/+1 until end of turn. Untap that creature. |
| Confiscation Coup | 3UU | Sorcery | Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it. |
| Dictate of Heliod | 3WW | Enchantment | Flash Creatures you control get +2/+2. |
| Custodi Squire | 4W | Creature — Spirit Cleric | Flying Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. 3/3 |
| Riptide Chimera | 2U | Enchantment Creature — Chimera | Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand. 3/4 |
| Pride of Conquerors | 1W | Instant | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. |
| Corrupted Roots | B | Enchantment — Aura | Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life. |
| Commander's Plate | 1 | Artifact — Equipment | Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5} |