Card Codex

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17 May 2024: Card library updated.

Quag Sickness

2B · Enchantment — Aura

Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.

Similar cards

Color identity:
NameManaTypeText
Overencumbered 1WEnchantment — Aura Enchant opponent When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
Cutthroat Maneuver 3BInstant Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
Lightning Prowess 2REnchantment — Aura Enchant creature Enchanted creature has haste and "{T}: This creature deals 1 damage to any target."
Aerie Worshippers 3UCreature — Human Cleric Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying. 2/4
Saprazzan Bailiff 3UUCreature — Merfolk When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. 2/2
Enchanted Being 1WWCreature — Human Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. 2/2
Blighted Shaman 1BCreature — Human Cleric Shaman {T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. 1/1
Prepare 1WInstant Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Trusted Forcemage 2GCreature — Human Shaman Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. 2/2
Satyr Enchanter 1GWCreature — Satyr Druid Whenever you cast an enchantment spell, draw a card. 2/2
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