M:tG card similarity search
2B · Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Oppressive Rays | W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate. |
| Sea's Claim | U | Enchantment — Aura | Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island. |
| Bound in Silence | 2W | Tribal Enchantment — Rebel Aura | Enchant creature Enchanted creature can't attack or block. |
| Luminous Bonds | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. |
| Pacifism | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. |
| Fall from Favor | 2U | Enchantment — Aura | Enchant creature When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch. Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch. |
| Bad Moon | 1B | Enchantment | Black creatures get +1/+1. |
| Sulam Djinn | 5G | Creature — Djinn | Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. 6/6 |
| Dúnedain Blade | 1W | Artifact — Equipment | Equipped creature gets +2/+1. Equip Human {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Unnerving Assault | 2U/R | Instant | Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.) |