Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pyromatics

1R · Instant

Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Graveblade Marauder 2BCreature — Human Warrior Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard. 1/4
Dromar, the Banisher 3WUBLegendary Creature — Dragon Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. 6/6
Lord of the Void 4BBBCreature — Demon Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. 7/7
Demon of Wailing Agonies 3BBCreature — Demon Flying Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature." 4/4
Fiery Emancipation 3RRREnchantment If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Ironscale Hydra 3GGCreature — Hydra If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. 5/5
Treefolk Healer 4GCreature — Treefolk Cleric {2}{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. 2/3
Suspicious Stowaway 1UCreature — Human Rogue Werewolf Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1
Kithkin Healer 2WCreature — Kithkin Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. 2/2
Overblaze 3RInstant — Arcane Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Page 291