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17 May 2024: Card library updated.

Pyromancer's Swath

2R · Enchantment

If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.

Similar cards

Color identity:
NameManaTypeText
Ghastly Mimicry Enchantment — Aura Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
Clan Defiance XRGSorcery Choose one or more — • Clan Defiance deals X damage to target creature with flying. • Clan Defiance deals X damage to target creature without flying. • Clan Defiance deals X damage to target player or planeswalker.
Incendiary Command 3RRSorcery Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.
Urborg Repossession BSorcery Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.
Curiosity Crafter 3UCreature — Bird Wizard Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card. 3/3
Onakke Javelineer 4RCreature — Ogre Spirit Reach {T}: Onakke Javelineer deals 2 damage to target player or battle. 5/4
Font of Magic 3UEnchantment Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game.
Fuming Effigy 3RCreature — Spirit Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent. 4/3
Incandescent Soulstoke 2RCreature — Elemental Shaman Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. 2/2
Norin the Wary RLegendary Creature — Human Warrior When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/1
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