Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pyromancer's Swath

2R · Enchantment

If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.

Similar cards

Color identity:
NameManaTypeText
Empty-Shrine Kannushi WCreature — Human Cleric Empty-Shrine Kannushi has protection from the colors of permanents you control. 1/1
Kris Mage RCreature — Human Spellshaper {R}, {T}, Discard a card: Kris Mage deals 1 damage to any target. 1/1
Callous Dismissal 1USorcery Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Desolation Giant 2RRCreature — Giant Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. 3/3
Wild Magic Surge RRInstant Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Hall of Oracles Land {T}: Add {C}. {1}, {T}: Add one mana of any color. {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.
Domestication 2UUEnchantment — Aura Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.
Sneak Attack 3REnchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Burning Anger 4REnchantment — Aura Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
A-Split the Spoils 1GSorcery Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)
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