M:tG card similarity search
5 · Legendary Artifact
{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gaze of Pain | 1B | Sorcery | Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. |
| Mishra, Artificer Prodigy | 1UBR | Legendary Creature — Human Artificer | Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle. 4/4 |
| Black Dragon Gate | Land — Gate | Black Dragon Gate enters the battlefield tapped. As Black Dragon Gate enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color. | |
| Thriving Moor | Land | Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color. | |
| Thwart | 2UU | Instant | You may return three Islands you control to their owner's hand rather than pay this spell's mana cost. Counter target spell. |
| Prossh, Skyraider of Kher | 3BRG | Legendary Creature — Dragon | When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn. 5/5 |
| Thunderscape Familiar | 1R | Creature — Kavu | First strike Black spells and green spells you cast cost {1} less to cast. 1/1 |
| Jackalope Herd | 3G | Creature — Rabbit Beast | When you cast a spell, return Jackalope Herd to its owner's hand. 4/5 |
| Will, Scion of Peace | 1WU | Legendary Creature — Human Wizard | Vigilance {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. 2/4 |
| Imposing Grandeur | 4R | Sorcery | Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone. |