M:tG card similarity search
1R · Creature — Lizard
Pygmy Pyrosaur can't block. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Cauldron Familiar | B | Creature — Cat | A-Cauldron Familiar can't block. When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. 1/1 |
| Possessed Centaur | 2GG | Creature — Centaur Horror | Trample Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature." 3/3 |
| Tidewater Minion | 3UU | Creature — Elemental Minion | Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. 4/4 |
| Anzrag, the Quake-Mole | 2RG | Legendary Creature — Mole God | Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. 8/4 |
| Blanchwood Armor | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Forest you control. |
| Wall of Nets | 1WW | Creature — Wall | Defender (This creature can't attack.) At end of combat, exile all creatures blocked by Wall of Nets. When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control. 0/7 |
| Shadowspear | 1 | Legendary Artifact — Equipment | Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2} |
| Clockwork Beetle | 1 | Artifact Creature — Insect | Clockwork Beetle enters the battlefield with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. 0/0 |
| Scrounged Scythe | Artifact — Equipment | Equipped creature gets +1/+1. As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) Equip {2} | |
| Gold Rush | 1G | Instant | Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control. |