M:tG card similarity search
2G · Creature — Dinosaur
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Yeva, Nature's Herald | 2GG | Legendary Creature — Elf Shaman | Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash. 4/4 |
| Rakdos Headliner | BR | Creature — Devil | Haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 3/3 |
| Arcbond | 2R | Instant | Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. |
| Mongrel Pack | 3G | Creature — Dog | When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens. 4/1 |
| Guardians of Meletis | 3 | Artifact Creature — Golem | Defender (This creature can't attack.) 0/6 |
| Shivan Devastator | XR | Creature — Dragon Hydra | Flying, haste Shivan Devastator enters the battlefield with X +1/+1 counters on it. 0/0 |
| Predatory Wurm | 3G | Creature — Wurm | Vigilance (Attacking doesn't cause this creature to tap.) Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker. 4/4 |
| Kemba, Kha Enduring | 1W | Legendary Creature — Cat Cleric | Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature. Equipped creatures you control get +1/+1. {3}{W}{W}: Create a 2/2 white Cat creature token. 2/2 |
| Vengeant Earth | 1G | Instant | Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able. |
| Civil Servant | GW | Creature — Cat Citizen | Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains lifelink until end of turn. 2/3 |