M:tG card similarity search
B · Creature — Zombie Imp
Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Oversold Cemetery | 1B | Enchantment | At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. |
| Entering | 4BR | Sorcery | Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
| Skyrider Trainee | 4W | Creature — Human Soldier | Skyrider Trainee has flying as long as it's enchanted. 3/3 |
| Mournwillow | 1BG | Creature — Plant Skeleton | Haste Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. 3/2 |
| Might of the Ancestors | 2W | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. |
| Elite Instructor | 2U | Creature — Human Wizard | When Elite Instructor enters the battlefield, draw a card, then discard a card. 2/2 |
| Shaper Apprentice | 1U | Creature — Merfolk Wizard | Shaper Apprentice has flying as long as you control another Merfolk. 2/1 |
| Screeching Harpy | 2BB | Creature — Harpy Beast | Flying {1}{B}: Regenerate Screeching Harpy. 2/2 |
| Heat Stroke | 2R | Enchantment | At end of combat, destroy each creature that blocked or was blocked this turn. |
| Llanowar Cavalry | 2G | Creature — Human Soldier | {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4 |