M:tG card similarity search
3R · Instant
Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Rhonas the Indomitable | 2G | Legendary Creature — God | Deathtouch, indestructible Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn. 5/5 |
| Flowstone Hellion | 4R | Creature — Hellion Beast | Haste {0}: Flowstone Hellion gets +1/-1 until end of turn. 3/3 |
| Glistening Deluge | 1BB | Sorcery | All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn. |
| Genju of the Fens | B | Enchantment — Aura | Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. |
| Lethargy Trap | 3U | Instant — Trap | If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost. Attacking creatures get -3/-0 until end of turn. |
| Silumgar, the Drifting Death | 4UB | Legendary Creature — Dragon | Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. 3/7 |
| Death Pulse | 2BB | Instant | Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. |
| Unstoppable Ash | 3G | Creature — Treefolk Warrior | Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5 |
| Kusari-Gama | 3 | Artifact — Equipment | Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| We Ride at Dawn | 2W | Enchantment | Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.) Whenever your commander attacks, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |