M:tG card similarity search
1U · Enchantment — Aura
Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
| Name | Mana | Type | Text |
|---|---|---|---|
| Crater Elemental | 2R | Creature — Elemental | {R}, {T}, Sacrifice Crater Elemental: It deals 4 damage to target creature. Formidable — {2}{R}: Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater. 0/6 |
| Witch Hunt | 4R | Enchantment | Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. |
| Generated Horizons | 2GG | Enchantment | At the beginning of your upkeep, create a Forest land token. |
| Rip Apart | RW | Sorcery | Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment. |
| Lotus Field | Land | Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. {T}: Add three mana of any one color. | |
| Spur Grappler | 2R | Creature — Beast | Spur Grappler gets +2/+1 as long as you control no untapped lands. 2/1 |
| Explorer's Scope | 1 | Artifact — Equipment | Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Retreat to Coralhelm | 2U | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Tymaret, the Murder King | BR | Legendary Creature — Zombie Warrior | {1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker. {1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand. 2/2 |
| Pyramids | 6 | Artifact | {2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead. |