Card Codex

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17 May 2024: Card library updated.

Psychic Transfer

4U · Sorcery

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

Similar cards

Color identity:
NameManaTypeText
Rankle, Pitiless Trickster 1BBLegendary Creature — Faerie Rogue Flying Rankle has lifelink and haste as long as an opponent controls no creatures. When Rankle enters the battlefield, you may pay 1 life. When you do, each player discards a card and sacrifices a creature. Whenever a player discards a card, Rankle perpetually gets +1/+0. 1/3
Sylvan Shepherd 2GCreature — Human Druid Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1—9 | You gain 1 life. 10—19 | You gain 2 life. 20 | You gain 5 life. 2/3
Painful Bond 1BInstant Draw two cards, then nonland cards in your hand with mana value 3 or less perpetually gain "When you cast this spell, you lose 1 life."
Grinning Demon 2BBCreature — Demon At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6
Live Fast 2BSorcery You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
Go Blank 2BSorcery Target player discards two cards. Then exile that player's graveyard.
Death Cloud XBBBSorcery Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
Price of Fame 3BInstant This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Glowing One 2GCreature — Zombie Mutant Deathtouch Whenever Glowing One deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life. 2/2
Court of Ardenvale 2WWEnchantment When Court of Ardenvale enters the battlefield, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
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