Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Psychic Battle

3UU · Enchantment

Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.

Similar cards

Color identity:
NameManaTypeText
Metamorphose 1UInstant Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Zellix, Sanity Flayer 2ULegendary Creature — Horror Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. {1}, {T}: Target player mills three cards. Choose a Background (You can have a Background as a second commander.) 2/3
Windgrace's Judgment 3BGInstant For any number of opponents, destroy target nonland permanent that player controls.
Rotcrown Ghoul 4UCreature — Zombie When Rotcrown Ghoul dies, target player mills five cards. 3/3
Hall of Heliod's Generosity Legendary Land {T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
Cut a Deal 2WSorcery Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Pattern Matcher 4Artifact Creature — Golem When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle. 3/3
Ransom Note 1Artifact — Clue When Ransom Note enters the battlefield, surveil 1. {2}, Sacrifice Ransom Note: Choose one — • Cloak the top card of your library. • Goad target creature. • Draw a card.
Witness the End 3BSorcery Devoid (This card has no color.) Target opponent exiles two cards from their hand and loses 2 life.
Wizards of the _____ 2UUCreature — Human Wizard Performer When this creature enters the battlefield, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order. (The vowels are A, E, I, O, U, and Y.) 3/1
Page 226