Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Protect

2W · Instant

Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Timbermaw Larva 3GCreature — Beast Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control. 2/2
Gristle Grinner 4BCreature — Zombie Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. 3/3
Stoic Champion WWCreature — Human Soldier Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2
Hollow Dogs 4BCreature — Phyrexian Zombie Dog Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. 3/3
A-High-Rise Sawjack 2GCreature — Elf Citizen Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn. 1/4
Lulu, Wild Hollyphant 2GWLegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn. 2/4
Patagia Tiger 4WCreature — Cat Flying When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn. 3/4
Sliver Legion WUBRGLegendary Creature — Sliver All Sliver creatures get +1/+1 for each other Sliver on the battlefield. 7/7
Break of Day 1WInstant Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Press the Advantage 2GGInstant Up to two target creatures each get +2/+2 and gain trample until end of turn.
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