M:tG card similarity search
2W · Instant
Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Guardian of Pilgrims | 1W | Creature — Spirit Cleric | When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. 2/2 |
| Adamant Will | 1W | Instant | Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
| Destined | 1B | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. |
| Mortal's Resolve | 1G | Instant | Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
| Unlikely Aid | 1B | Instant | Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
| Survive the Night | 2W | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Shield Mate | W | Creature — Human Soldier | Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. 1/1 |
| The Hunter | Hero | {T}: Target creature you control gets +1/+1 until end of turn. | |
| Coral Helm | 3 | Artifact | {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. |
| Shed Weakness | G | Instant | Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. |