Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Protean Hulk

5GG · Creature — Beast

When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. 6/6

Similar cards

Color identity:
NameManaTypeText
Ghost Lantern BArtifact — Equipment Whenever a creature you control dies, put a +1/+1 counter on equipped creature. Equip {1}
Slime Against Humanity 2GSorcery Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity.
Goliath Hatchery 4GGEnchantment When Goliath Hatchery enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.
Annihilating Fire 1RRInstant Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Incendiary Flow 1RSorcery Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Pillar of Flame RSorcery Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Yamabushi's Flame 2RInstant Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Transmogrant's Crown 2Artifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}
Sylvok Lifestaff 1Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1}
Pick-a-Beeble Artifact — Attraction Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.
Page 335