Card Codex

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17 May 2024: Card library updated.

Proper Laboratory Attire

1 · Artifact — Equipment

Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2}

Similar cards

Color identity:
NameManaTypeText
Hero's Resolve 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+5.
Holy Strength WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2.
Knight's Pledge 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2.
Oakenform 2GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3.
River's Favor UEnchantment — Aura Enchant creature Enchanted creature gets +1/+1.
Siegecraft 3WEnchantment — Aura Enchant creature Enchanted creature gets +2/+4.
Unholy Strength BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1.
Senseless Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Takeno, Samurai General 5WLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3
Nyxborn Wolf 2GEnchantment Creature — Wolf Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +3/+1. 3/1
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