M:tG card similarity search
U/RU/R · Creature — Orc Wizard
Defender Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Mr. Orfeo, the Boulder | 1BRG | Legendary Creature — Rhino Warrior | Whenever you attack, double target creature's power until end of turn. 3/4 |
| Mr. Orfeo, the Boulder | 1BRG | Legendary Creature — Rhino Warrior | Whenever you attack, double target creature's power until end of turn. 2/4 |
| Caltrops | 3 | Artifact | Whenever a creature attacks, Caltrops deals 1 damage to it. |
| Doors of Durin | 3RG | Legendary Artifact | Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf. |
| Infested Roothold | 4G | Creature — Wall | Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token. 0/3 |
| Mirror-Shield Hoplite | RW | Creature — Human Soldier | Vigilance Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn. 2/2 |
| Apex of Power | 7RRR | Sorcery | Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color. |
| Hanweir Garrison | 2R | Creature — Human Soldier | Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.) 2/3 |
| Battery Bearer | 2GU | Creature — Human Artificer | Creatures you control have "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell." Whenever you cast an artifact spell with mana value 6 or greater, draw a card. 3/4 |
| Gravity Well | 1GG | Enchantment | Whenever a creature with flying attacks, it loses flying until end of turn. |