M:tG card similarity search
· Creature — Ooze
At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Flailing Manticore | 3R | Creature — Manticore | Flying, first strike {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability. 3/3 |
| Dauthi Trapper | 2B | Creature — Dauthi Minion | {T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 1/1 |
| Tribal Forcemage | 1G | Creature — Elf Wizard | Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. 1/1 |
| Ivy Dancer | 2G | Creature — Dryad Shaman | {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2 |
| Minotaur Skullcleaver | 2R | Creature — Minotaur Berserker | Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. 2/2 |
| A-Paragon of Modernity | 4 | Artifact Creature — Angel Warrior | Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. 2/3 |
| Darksteel Garrison | 2 | Artifact — Fortification | Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
| Predatory Rampage | 3GG | Sorcery | Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able. |
| Take Heart | W | Instant | Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. |
| Borrowed Malevolence | B | Instant | Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +1/+1 until end of turn. • Target creature gets -1/-1 until end of turn. |