Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Primal Elder Kitty

· Stickers

{TK}{TK} — {1}: This creature gets +1/-1 until end of turn. {TK}{TK}{TK} — When this creature dies, you may put X +1/+1 counters on target creature, where X is this creature's power. {TK}{TK} — 5/1 {TK}{TK}{TK}{TK} — 4/7

Similar cards

Color identity:
NameManaTypeText
Solitary Sanctuary 2WEnchantment When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Petrified Wood-Kin 6GCreature — Elemental Warrior This spell can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants 3/3
Reincarnation 1GGInstant Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
Momentum 2GEnchantment — Aura Enchant creature At the beginning of your upkeep, you may put a growth counter on Momentum. Enchanted creature gets +1/+1 for each growth counter on Momentum.
Purple-Crystal Crab 1UCreature — Crab When Purple-Crystal Crab dies, draw a card. 1/1
Grave Strength 1BSorcery Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
Reality Spasm XUUInstant Choose one — • Tap X target permanents. • Untap X target permanents.
Faithful Disciple 1WCreature — Human Cleric Vigilance When Faithful Disciple dies, draft a card from Faithful Disciple's spellbook. 2/2
Nivix Barrier 3UCreature — Illusion Wall Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. 0/4
Humility 2WWEnchantment All creatures lose all abilities and have base power and toughness 1/1.
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